
The exact location of the Tigrounette character is at the very edge of the house’s roof, at the left. This character is located atop the rightmost house by the spawn point. Tigrounette, the co-CEO of Atelier 801, had added his own character into the game of the same name (now Oracle). This is the maximum amount of interactivity that has ever occurred between a player and an NPC. Thus, they pay more attention to the player and are indirectly beckoning them since they each have their own shop. The characters Elise, Papaille, and Tigrounette do not just breathe now, but they are also programmed to face the player. Lore-wise, this means that characters are now more animated and are not simply just immobilized sprites. NPCs now face the direction of the player, allowing for more interaction. Shaman 2016 provided a simple addition to NPCs, which was previously mentioned. This event introduced the following elements to Transformice’s story New currency earned by saving mice as shaman. Note: The player has to be within a certain radius of an NPC in order to trade with them (see gallery). Players who joined after Tigrounette was knocked off will also have him spawn in his original place. If a player pushes Tigrounette off the rooftop using a consumable, Tigrounette will be on the ground for everybody present in the village during the pushing, but if that same player leaves the room and rejoins, Tigrounette will respawn onto his original place, the rooftop, but will still be on the ground below for everybody else who stayed in the room. Because this event is a content adventure, its currency is permanent and will last after the event. Players can trade event currencies on any village map by clicking on the Tigrounette, Elise, or Papaille NPCs. All of these NPCs will face the player, regardless of that player’s Y-coordinate (see gallery). Tigrounette, Elise, and Papaille are NPCs whose actions and movements are specific to one's client. The variable amount of feathers is contingent on the mode’s difficulty. Depending on the player’s selected shaman mode, a certain amount of mice saved earns one feather. Players receive one Shaman coin per 4/5/6 mice saved in divine/hard/normal mode, respectively. To obtain feather coins (also known as Shaman coins, or simply feathers), players must save their disciples when they are the shaman. Instead, it relies on a specific area of Room 801’s map (present in villages) and every Shaman map that a player is a Shaman in.

This adventure does not feature a new map. This adventure does not feature an old title as it is a shop-related content adventure. Its style is the most game-oriented out of all of the adventures. Explanation of the grading system (E:0-20, D:20-40, C:40-60, B:60-80, A:80-100, grade is decided by the grades in only the recent rounds, not the whole rounds played).This update, or content adventure, focuses on the Shaman and adds a new currency into the game which is earned by saving mice as the Shaman.Total rounds, rounds completed, grades and recently played of difficulties.Level, current XP, and XP needed to next level.There are a total of 5 sorting categories: The leaderboard is an important feature of the module. Similar to /ban, vote to ban someone from the room, but it is available to people with divine mode only. Shows stats of a specified player's, if not specified or pressed the key will display your divinity profile.ĭisplays the help window with list of basic rules and chat commands. Immediately sets the timer to 4 seconds remaining (even if the timer had less than 4 seconds remaining), and thus used to skip current map (or abused to give extra time). Set difficulty of maps you want to play when you are shaman, can choose between numbers 1 and 7, range must be at least 3, except 1-2, each map shows it's difficulty near the map name Try to save as many mice as possible or you lose a little of your Grade.In some maps, shaman items overlapping static grounds are automatically removed.

Additional balloons won't be spawned when you try to spawn them.

Using arrows will notify you "You used X arrows.".Arrows will reduce your XP gain and affect your Grade (even if the arrow is not anchored).You need to be in divine mode to play as a shaman.
